Kajounaru Megami no Chouai

Kajounaru Megami no Chouai (過剰なる女神の寵愛, Goddess's Boundless Favor) is a fighting style practiced by

History
The style gets its name an idea brought down from Takeda Shingen, who was admired as an uncommon famous commander in the Sengoku era. Shouri Jaitsu (Victory Dice) is a dice written upon each of its six sides six characters of Ju (Longevity), Kichi (Good Luck), Shou (Victory), Shuku (Congratulations), Ki (Rejoice) and Sei (Life) is thrown high over your head and it predicts the results of the battle based on the character on top. However with them having written characters that predict victory regardless of the side, it is a ritual that is done during departure. Practitioners of this style were believed to be divinators.

The spiritual and physical worlds are built upon a series of patterns and cycles, thus those who practice one must learn to be able to discern and recognize these patterns. It is a crucial first step towards the spiritual enlightenment. Observation is a skill that is easily acquired, and once learned, predictions of natural disasters and astrological events becomes an ingrained skill. However the true power of such discernment is in the recognition of not just these patterns, but in probability. The world is in flux, all things are in motion and all paths are real, so it is believed that the future is considered a tangible force. The future can be changed, and altered by manipulating the probability of events. Prediction becomes judgement, uncertainty crystalizes into form, and potential is realized. However since they always predicted their victory when going into battle everyone around them saw only a goddess in his place. They did not see the warrior, did not acknowledge his existence. He was a ghost; all that remained was a Nameless Glory.

Philosophy
Kajounaru Megami no Chouai is built on the notion that even amongst masters a lucky hit can decide a match. Practitioners fight utilizing instincts and whatever movements suits them against his opponents. This is why it is often mistaken as Drunken Fist, but while that art that art adapts the fluid but unpredictable and erratic movements of one under the influence in order to confuse and fake out opponents and strike from unorthodox angles. This art alters probability lines causing seemingly random events to work out in practitioners favor. While they may appear to move like common brawlers ever attack is optimally effective. Every strike is flawless, every technique is clear and decisive, and come at opponent from their most difficult angles. The same for they are on the defensive while dodges are shockingly awkward, and they always may seemed moments away from incineration, practitioners will always managed to twist or stumble out of harm's way. Skilled Practitioners are even able to apply their skill s to opponent. People make mistakes, so anything we do can fail, even something as simple as taking a step can mean twisting an ankle, or tripping on a pebble. For something complicated like ki manipulation, with its finicky control and trajectory calculations, it can’t be helped if they mess up.